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REQUEST: Please tweak the weaknesses & resistances of the starting Commanders.

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  • REQUEST: Please tweak the weaknesses & resistances of the starting Commanders.

    Currently, their weakness (to each other) are set up like so:

    Shadow Knight - Weak to Light (Spirit Sentinel) and Toxic (Sylvan Protector).
    Spirit Sentinel - Weak to Fire (Pyromancer) and Dark (Shadow Knight).
    Pyromancer - Weak to Ice (Celestial Sage) and Light (Spirit Sentinel).
    Sylvan Protector - Weak to Ice (Celestial Sage) and Dark (Shadow Knight).
    Celestial Sage - Weak to Fire (Pyromancer) and Light (Spirit Sentinel).

    That's one Commander weak to Toxic and three Commanders weak to Light. What I suggest is to swap the Celestial Sage's Light weakness for a Toxic weakness to balance them out.

  • #2
    I recommend getting a stronger comm. Those are starting comms. Tweaking their resistances wont make much of a difference. Itll be a drop in a bucket

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    • #3
      Just to be clear, it's not just the strategic imbalance that bothers me. It's the pattern balance too (I'm slightly OCD).

      Click image for larger version

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      (The current setup is on the left, my proposed setup is on the right. I hope it's clear enough to understand)

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