HonorBound Game

Full Version: The evolution guide (slimes included)
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
Evolve


There are several ways to evolve heroes/cards for max stats. Most takes a lot of the same hero (or slimes) as well as a lot of resources and as only 5% of the extra stat carries over to next evolution, this guide will look at only the final evolution step. 

There are two evolution methods mostly used in the game:

1) Quick and dirty. You do the final evolve with both cards at lvl 1. You won't get the highest possible power level or the very best stats but often you won't notice the difference and it will save you a lot of resources.

2) 'Perfect' evolve. You take the last two cards to lvl 100 before evolving. This will give you the best possible stats. 

It is possible to evolve earlier steps at lvl 100 but this is what you gain:
  • 1* + 1* = 0.000125 = 0.0125% of these stats are carried over to your final hero

  • 2* + 1* = 0.0025 = 0.25%

  • 3* + 1* = 0.05 = 5.0%
It is not worth it to evolve at levels higher than 1 if you are not going to take both cards to lvl 100 for the final evolve. 
If you are going for a Perfect Evolve, both cards have to be lvl 100. If one is lvl 1 and the other lvl 100, you lose all the stats gain. You don't gain anything in stats by maxing Attributes.

Slimes 

A slime is like a joker in a card game. It can substitute any hero (with matching affinity) so you use it when you run out of same kind heroes for your evolves. 

Slimes evolve this way: 
Two 4* epic slimes will get you one 1* legendary slime
Two 4* legendary slimes will get you one 1* mythic slime

Slimes have to match affinity to be evolved - both with other slimes and the card. As described above, you want to take both the hero and the slime to lvl 100 for the final evolve if you want the best stats. 

Exception: Perfect Slimes makes a Perfect Evolve at lvl 1 (both hero and perfect slime at lvl 1)
Okay so I have a question. Evolving with slimes. Do I need to worry about evolving a 2* hero with a 2* slime to get a perfect evolve? Also if I'm using a perfect slime on a 3* hero, does the perfect slime also need to be a 3* slime to gain the best stats for perfect evolve?
"Do I need to worry about evolving a 2* hero with a 2* slime to get a perfect evolve?"
I have never heard of anyone doing that. You might be able to gain a few power levels but I would say you will never see any effect in terms of damage.

If others find otherwise, please comment :-)

"Also if I'm using a perfect slime on a 3* hero, does the perfect slime also need to be a 3* slime to gain the best stats for perfect evolve?"
No, it is in the nature of a Perfect Slime that it will make the best possible evolve as 1* at lvl 1 with the hero at lvl 1 as well. Just be sure to use it for your last evolve or you will have lost that benefit. The Perfect Slime ignores all other evolve steps so just head straight for that last step, all evolves at lvl 1, if you have a Perfect Slime.
It is possible to evolve earlier steps at lvl 100 but this is what you gain:
  • 1* + 1* = 0.000125 = 0.0125% of these stats are carried over to your final hero

  • 2* + 1* = 0.0025 = 0.25%

  • 3* + 1* = 0.05 = 5.0%


I didn't understand about it

That is, if i evolve two heroes 100 lvl 1*, i get a 2* hero with an increase in characteristics of only 0.0125%?

What will be the percentage of increase in characteristics at the evolv of two 2* heroes? 3* + 3*?

Do i need to do this for perfect evolution:
((1 * + 1 *) + (1 * + 1 *)) + ((1 * + 1 *) + (1 * + 1 *)) (all heroes lvl 100)

or for perfect evolution this is enough
((1 * + 1 *) + 1 *) + 1 * (all heroes lvl 100)
Do i need to do this for perfect evolution:
((1 * + 1 *) + (1 * + 1 *)) + ((1 * + 1 *) + (1 * + 1 *)) (all heroes lvl 100)
Yes you need to do that for a perfect evolution. Also maxing out the abilities of each hero will give better stats
(09-09-2019, 04:14 PM)Pyrotech369 Wrote: [ -> ]Do i need to do this for perfect evolution:
((1 * + 1 *) + (1 * + 1 *)) + ((1 * + 1 *) + (1 * + 1 *)) (all heroes lvl 100)
Yes you need to do that for a perfect evolution. Also maxing out the abilities of each hero will give better stats

Wait a minute, for perfect evolution still need to maximize all the skills? And what characteristics are improved if all abilities are developed to the maximum (10/10)?
I did some reading about slimes and heros and I read that maxing abilities raises the actual stats or power of the hero. I've been following it blindly in hope that itll make my hero stronger than someone who didnt max abilities. Now I will do this if I'm evolving 2 heros and if I'm evolving a hero and a slime. I'm sure Karin will be able to tell you if it actually works or not.
So Karin, we wait you)
The kharzas hunter (idk if I spelled that right) is a terra hero that came out in a pack. I've seen a lot of people with them. Mins is lvl 100 power 388 with a health stat of 31,000. If you find another one lvl 100 lmk what the health stat is and thatll tell you if attributes play a part in boosting stats
Well, I didn't write the orginal post with the original data. I copied it from the old forum when we moved platform. The original work was done by Dalvian who has not been in the game for some years and number crunching is not my specialty.

As a player, I never max any evolves but the last two because the difference is so small. In fact, I will often do a 'quick and dirty' evolve where even the last last two heroes are at lvl 1. It does show in the final power level but the damage reduction is not nearly as much as you'd think. If resources are low I'd much rather evolve at lvl 1 than have a hero sitting in my library, useless, for months.

I did test if maxing the attributes had an effect since a post on the old forum said so but I found it did not.
Pages: 1 2